Three Dimensional Noise
First you got one-dimensional noise, then two-dimensional, and since you asked, here's three-dimensional version. Once again, all the examples use Output type = Normale Color; Phase Amplitude = 0; Colormap Spline; and a Frequency = 52.
As before, try different colors, frequency settings, and
orientations in order to see how they interact. Experiment!
Download entire 3d scene file(39K)